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         Sdl Programming:     more books (29)
  1. Focus On SDL (The Premier Press Game Development Series) by Ernest Pazera, 2002-11-18
  2. Sdl '91: Evolving Methods : Proceedings of the Fifth Sdl Forum Glasgow, Scotland, Uk, 29 September-4 October, 1991 by 1991, Glasgow, Scotland) SDL Forum (5th, 1991-08
  3. SDL 2005: Model Driven: 12th International SDL Forum, Grimstad, Norway, June 20-23, 2005, Proceedings (Lecture Notes in Computer Science / Computer Communication Networks and Telecommunications)
  4. Sdl '89: The Language at Work : Proceedings of the Fourth Sdl Forum Lisbon, Portugal, 9-13 October, 1989 by Ove Fargemand, 1989-12
  5. SDL '97: Time for Testing: SDL, MSC and Trends
  6. Sdl With Applications from Protocol Specification (Bcs Practitioner Series) by Ferenc Belina, Dieter Hogrefe, et all 1991-11
  7. Sdl '99
  8. SDL 2007: Design for Dependable Systems: 13th International SDL Forum, Paris, France, September 18-21, 2007, Proceedings (Lecture Notes in Computer Science ... Networks and Telecommunications)
  9. Systems Engineering with SDL: Developing Performance-Critical Communication Systems by Andreas Mitschele-Thiel, 2001-02-01
  10. SDL 2003: System Design: 11th International SDL Forum, Stuttgart, Germany, July 1-4, 2003, Proceedings (Lecture Notes in Computer Science)
  11. Sdl '87: State of the Art and Future Trends : Proceedings of the Third Sdl Forum the Hague, the Netherlands, April 1987 by R. Saracco, 1987-10
  12. SDL '95 with MSC in CASE
  13. Telecommunications and beyond: The Broader Applicability of SDL and MSC: Third International Workshop, SAM 2002, Aberystwyth, UK, June 24-26, 2002. Revised Papers (Lecture Notes in Computer Science)
  14. System Analysis and Modeling: 4th International SDL and MSC Workshop, SAM 2004, Ottawa, Canada, June 1-4, 2004, Revised Selected Papers (Lecture Notes ... Networks and Telecommunications)

1. IPodLinux SDL Programming - IPodLinux
First of all, if you haven't built a working iPod SDL, do so before reading this page. With SDL available for the iPod, some applications should be much easier to port.

Free software with source for Windows and UNIX. SDL programming page. Resume. Journal. Photos. Shawnee Mission North
University of New Mexico

Hokona Hall

... David Phillips

3. Game Programming Using SDL: Getting Started
Game Programming using SDL Getting Started Summary Game programmers using OpenGL have often been forced to make a choice between using a library that is platform independent

4. North Karelia University Of Applied Sciences - Introduction To C++ Programming
North Karelia University of Applied Sciences . SDL Programming, 5 cr . Course Schedule January 10 March 4 2011. Size of group max. 10 students
North Karelia University of Applied Sciences SDL Programming, 5 cr Course Schedule: January 10 - March 4 2011 Size of group: max. 10 students Lecturer in Charge: lecturer Anssi Gröhn ( email: Anssi.Grohn Target group: Course is aimed at those interested in learning basics of SDL learning basics of 2D graphics, animation and sound programming in a game. creating simple 2D game engine
Prerequisites: Courses Introduction to C++, Game Development Tools, Advanced C++., Objectives of the course: Students learn to use SDL library and C++. Contents of the course: What is SDL library Setting up SDL environment Graphics Audio Input handling Creating simple 2D game engine
Teaching aids and implementation: Lecture handouts and other material are designed for individual work and placed in the virtual learning environment. Also some other resources (books, articles, web pages) are introduced. During the course, there will be Contact sessions in virtual classroom on weekly basis. The course is entirely implemented online. It is

5. Java For SDL
A binding for SDL (Simple DirectMedia Layer) written in java. Now you can use SDL and still program with Java. Open source, LGPL
Project moved: Please note this project has been renamed "sdljava" and has moved here
Project Home
J ava for S imple D irectMedia L ayer )


About JSDL


Install /API Docs
Ports and Platforms

Thanks to or hosting our site. Last Update: October 1st, 2002
About Jsdl or J4sdl
"Java for sdl" is a binding for SDL written in Java. Simple DirectMedia Layer (SDL) provides a portable low level API well suited for media applications and games. Now you can use SDL and still program with Java. Features: Much of what core SDL provides, plus some extensions

6. SDL Programming Examples
SDL Programming Examples. Parallax 2 source + Win32 binaries 188k Parallax 3 source + Win32 binaries - 198k Parallax 4 source + Win32 binaries - 226k Kobo Deluxe Audiality EEL ZeeSpace ... Arcade SDL Examples Mixed Download
SDL Programming Examples
  • Parallax 2 source + Win32 binaries
    Parallax 3 source + Win32 binaries

    Parallax 4 source + Win32 binaries

    Windows friendly packages of the Parallax series of SDL examples, including Win32 executables with the DLLs needed, so you can just run the examples right away. Thanks to Torsten Giebl for compiling these!

    A very simple sound mixing example, using only SDL without any add-on libraries. It plays a drum pattern using 4 sounds and 4 voices and not too tight timing. ;-)
    News in 1.1: Now works on big endian hardware as well. Thought about it, but forgot to do anything in 1.0... :-)

    This is a cute little "3D" sprite demo using SDL and SDL_image. I made it in January 2002, but never got around to release it. I was looking for old SDL and Project Spitfire stuff when I found it, and decided to wrap it up and release it. Hope someone likes it! :-)

7. Game Programming Using SDL: Raw Graphics And Event Handling
Game Programming using SDL Raw Graphics and Event Handling

8. SDL Programming Page
SDL programming page. Crosscompiled Libraries. Pre compiled versions of various libraries can be found on the Xmingw32 page. To install the libraries for cross-compiling, extract
SDL programming page
Cross-compiled Libraries
Pre compiled versions of various libraries can be found on the page. To install the libraries for cross-compiling, extract them with the following command, which most likely must be run as root: tar directory=/usr/local -xzf LibName.tar.gz
Compiling with Autoconf and Automake
The easiest way to configure and build an SDL project is to use GNU Autoconf and Automake . These tools allow you to easily compile your project for Linux and Win32, along with alerting the user of any problems that will hinder the build process (such as libraries being missing). Use of these tools will also help your project compile on a much wider range of platforms than if you were to use home grown make files. Another benefit is that you will not have to go to the trouble of setting up make files on your own, and maintaining them as the project changes. Autoconf and Automake scripts are generally much simpler to maintain than normal make files. I would guess that the reason most people choose to use their own make files and scripts rather than Autoconf and Automake is because it looks complicated to set up and use. It seemed a little intimidating at first for me too, but once I started playing with it and found out how easy it makes everything, I would never go back. I have only used Autoconf and Automake for SDL projects, so I can only comment on my experiences with them in that capacity. Setting up a project involves taking the standard Autoconf files along with the SDL additions and modifing a couple other files for the specifics of the project. To simplify creating new projects, I created a skeleton project

9. Mixed Downloads
Mixed Downloads Looking for those SDL programming examples? They got bored and ran off that way. (Well, not really. The downloads haven't moved.) Kobo Deluxe Audiality EEL ZeeSpace ... SDL Examples Mixed Download
Mixed Downloads
Looking for those SDL programming examples? They got bored and ran off that way . (Well, not really. The downloads haven't moved.)
  • NEW! glSDL-0.8.tar.gz
    glSDL is an implementation of the SDL API on top of OpenGL. This version is a proof-of-concept hack, and is implemented as a "wrapper" around SDL. glSDL is best used with SDL 1.2.5 or later.
    glSDL 0.8 fixes a few bugs that caused application crashes under some circumstances, so upgrading is highly recommended for any projects still using older versions of glSDL.
    For those wanting more than plain SDL 2D, but not willing to implement native OpenGL support, glSDL now has some easy to use API extensions that allow scaling, rotation, color multiplication and slightly extended alpha blending when using OpenGL. Demo/test program included.
    NOTE: glSDL is no longer actively developed. There is a glSDL backend patch for SDL, but it doesn't seem like this is going into SDL. The upcoming SDL 1.3/2.0 has a similar but unrelated solution that also supports Direct3D, so there should be no need for glSDL once SDL 2.0 is released.

10. Login | Mister Wong
Are you interested in sdl, programming, thread oder cpp? If so, Mister Wong is just right for you.
Save Favorites online with Mister Wong and use them anywhere any time! Collect interesting links, mark them as private, or share them with the community and your buddies. Create networks, evaluate links, and be inspired - wong the web Username: Password: Alternatively, you can login with your Facebook account:
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11. SDL Programming Tutorial - Collision Detection
In this article we add collision detection to the game. In order for any interaction to occur between the various elements in the game we need a way to determine if two objects are

12. Phillips, David - - Free Software With Source For Windows And UNIX
Computers, Programming, Personal Pages, P Phillips, David - Free software with source for Windows and UNIX.

13. SDL Programming Tutorial - Bosses
In this tutorial we look at adding bosses to the levels. Every good shoot’em’up needs a boss. A boss will be a standard enemy class, but unlike a standard enemy the

14. SK C&C XMAS - Documents - Presentations
Quick tutorial for xMAS SDL Programming

15. SDL Support Chatroom
Please check out our SDL programming chatroom on any undernet server. We started a few weeks ago and looking for active members and supporters to

16. SDL Programming In Linux Playing With Graphics « Wanderer's Thougths
Hey there! Thanks for dropping by Wanderer's Thougths! Take a look around and grab the RSS feed to stay updated. See you around!

17. SDL Programming? - GameDev.Net Discussion Forums is the leading resource for game developers, featuring daily news updates, over 1500 featured articles and tutorials, and the most active game development forums

18. Installing SDL - Mac Guides
If you have tried to install or even use the SDL programming API on Mac OS X, you may find that it doesn't work. This article explains two ways to work around this.
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Installing SDL
From Mac Guides
Jump to: navigation search If you have tried to install or even use the SDL programming API on Mac OS X , you may find that it doesn't work. This article explains two ways to work around this. edit
Installing Xcode and SDL
Visit the Apple Developer Connection , create a developer account and download Xcode . Version 2.2 is 837.3MB and requires Mac OS X 10.4 (Tiger). Older versions should work as well, and you will most likely find a version included with your Mac OS X install disks. Once you have Xcode installed, you can install SDL. Visit and download both SDL-devel and SDL packages. Install SDL first - the latest stable version is the best. After installing SDL, install SDL-devel. SDL-devel installs an Xcode project that you are able to use to create SDL applications. edit
Get SDL working
Remount, if you ejected, the SDL-x.x.x.dmg disk image and navigate to SDL.framework/Headers (use Show Package Contents in the Finder contextual menu to open the framework). You should see a bunch of files with SDL or begin or close as the prefix. When you create a project, copy all these to your project folder. For example, imagine a new project called Tetris. It makes a folder called Tetris and puts main.c inside. All the files in the Headers folder should then be copied to the project folder, where main.c is, and they can then be included in the project. You should now be able to create a new project choosing SDL Application as the project type and have everything work as long as you always copy those 28+ files to the root of your project folder.

19. Blobby Volley 2 | Download Blobby Volley 2 Software For Free At
Get Blobby Volley 2 at Fast, secure and free downloads from the largest Open Source applications and software directory
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Blobby Volley 2
by danielknobe yonibear View screenshots Official continuation of the famous Blobby Volley 1.x arcade game. View all files You seem to have CSS turned off. Please don't fill out this field. You seem to have CSS turned off. Please don't fill out this field. Separate each tag with a space.
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All 32-bit MS Windows (95/98/NT/2000/XP) All POSIX (Linux/BSD/UNIX-like OSes) Console-based Platforms
GNU General Public License (GPL)
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  • Thumbs up Very funny game good work!

20. OpenGL And SDL Programming With Slackware
Hey all, I've been trying to get my OpenGL programs (some of which make heavy use of SDL and SDL_mixer) to compile on Slackware (9.1 and 10.0), but no
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