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         Artificial Life:     more books (100)
  1. Patterns, Information and Chaos in Neuronal Systems (Studies on Nonlinear Phenomena in Life Science, Vol 2)
  2. Artificial Life: Borrowing from Biology: 4th Australian Conference, ACAL 2009, Melbourne, Australia, December 1-4, 2009, Proceedings (Lecture Notes in ... / Lecture Notes in Artificial Intelligence)
  3. Immersive artificial life (A-life) art.: An article from: Journal of Australian Studies by Edwina Bartlem, 2005-01-01
  4. Computer Viruses, Artificial Life and Evolution: The Little Black Book of Computer Viruses by Mark A. Ludwig, 1993-10
  5. Artificial Life Models: Core War, Technosphere, Tierra, Avida, Robowar, Framsticks, Digihive, List of Digital Organism Simulators
  6. Philosophical principles of universal chemistry: or, the foundation of a scientifical manner of inquiring into and preparing the natural and artificial ... of life: Drawn from the Collegium Jenense by Georg Ernst Stahl, 2010-06-16
  7. Artificial Life, a Report From the Frontier Where Computers Meet Biology by Steven Levy, 1992
  8. Silicon Second Nature Culturing Artificial Life in a Digital World,Updated With a New Preface by StefanHelmreich, 2000
  9. Mitchell Whitelaw, Metacreation: Art and Artificial Life.(Book Review): An article from: Parachute: Contemporary Art Magazine by Philippe Pasquier, 2005-07-01
  10. Artificial Life, Fall, 1992 (The Whole Earth Review, Access to Tools & Ideas, 76)
  11. ARTIFICIAL LIFE/CW TV NETWORK LAUNCH "AMERICA'S NEXT TOP MODEL".: An article from: Telephone IP News by Gale Reference Team, 2007-05-01
  12. Pilot Inventory Complex Adaptive System (PICAS): An Artificial Life Approach to Managing Pilot Retention by Martin P. Gaupp, 1999
  13. Artificial Life: The Quest for a New Creation
  14. The Garden in the Machine: The Emerging Science of Artificial Life by trans C. Emmeche; S. Sampson, 1994-01-01

121. Welcome To SpringerLink
www.springerlink.com/openurl.asp?genre=journal issn=1433 Similarartifical intelligence, artificial lifeArtificial Life was christened in 1987 in New Mexico by Chris Langton, a researcher at Los Alamos National Laboratories and at the Santa Fe Institute for
http://www.springerlink.com/openurl.asp?genre=journal&issn=1433-5298

122. Comp.ai.alife Frequently Asked Questions (FAQ)
comp.ai.alife Frequently Asked Questions
http://www.faqs.org/faqs/ai-faq/alife/

123. YouTube - Ultravox Artificial Life
Jul 28, 2008 One of the most scathing, harrowing, vitriolic and uncompromising observations on modern life that I ve STILL ever heard.
http://www.youtube.com/watch?v=LjmB8jZjmlg

124. A-life Links - Part Of Lachlan Cranswick's Personal Homepage In Melbourne, Austr
A list of alife resources compiled by Lachlan Cranswick.
http://lachlan.bluehaze.com.au/alife.html
Lachlan passed away in January 2010. As a memorial, this site remains as he left it.
Therefore the information on this site may not be current or accurate and should not be relied upon.
For more information follow this link
This Webpage Page in No Frames Mode
Welcome to Lachlan Cranswick's Personal Homepage in Melbourne, Australia
A-life Links
Lachlan's Homepage is at http://lachlan.bluehaze.com.au Back to Lachlan's Homepage
Mirrors of Some of this Stuff at CCP14 Automirror
What's New on Lachlan's Page Intro - CranClan ... Semi Relevant Links
Web A-life Resources

125. Breakthrough As Artificial Life Is Created
May 21, 2010 SCIENTISTS have created artificial life for the first time. They have developed a tiny new bacterium, or synthetic cell ,
http://www.smh.com.au/technology/sci-tech/breakthrough-as-artificial-life-is-cre
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Technology
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    Breakthrough as artificial life is created
    Deborah Smith May 21, 2010

126. International Society For Adaptive Behavior
An international scientific society devoted to education and furthering research on adaptive behavior in animals, animats, software agents, and robots.
http://www.isab.org.uk/
International Society for Adaptive Behavior
ISAB Home SAB '10 New Login Log In Journal Conferences Members News Joining ISAB ISAB Officers Contact ISAB The International Society for Adaptive Behavior, ISAB, is an international scientific society devoted to education and furthering research on adaptive behavior in animals, animats, software agents, and robots. The Society's principal activities at present are: ISAB Members receive a number of benefits, including free subscription to the Society's own Journal of Adaptive Behavior and reduced rates at the Society's conferences and workshops. To join the Society, please go to the registration pages. Contributions to ISAB are invited. Interested individuals and corporations please contact the Society President . The funds will be used for sponsorship of conferences and workshops, and, generally, to promote the field of adaptive behavior. Proposals requesting sponsorship will also be considered and should be addressed to the Society

127. Comp.ai.alife Newsgroup FAQs
From the newsgroup comp.ai.alife.
http://www.faqs.org/faqs/by-newsgroup/comp/comp.ai.alife.html

128. Why Craig Venter's Creation Of Artificial Life Didn't Spark An Ethical Firestorm
May 27, 2010 Last week s announcement that scientists had created synthetic life didn t spark the firestorm of ethical debate one might have expected
http://www.bnet.com/blog/pharma/why-craig-venters-creation-of-artificial-life-di

129. EvoWeb -
Information resources for the field of evolutionary computing.
http://evonet.lri.fr/
The online information service for
everyone interested in evolutionary computing Search Sitemap Browse by subject A ... Admin You are here: Home Join EvoNet
Membership is free Feedback
Tell us what you think of EvoWeb
Search all databases (multiple words linked with OR). Search individual databases on the main search page
Flying Circus

Everything you need for teaching or learning evolutionary computing EvoArt
Visit the EvoWeb art gallery
Search and browse
EvoNet databases
Calls for journal papers
Conferences Consultancy Competitions ... Software Working groups Providing a focus for collaborative research and consultancy EvoBIO Bioinformatics EvoELEC Evolutionary electronics EvoGP Genetic programming EvoIASP Image analysis and signal processing EvoROB Evolutionary robotics EvoSTIM Scheduling and timetabling More Working groups... Contribute to EvoWeb Add to our databases or send us your news Sign-up for EvoAlert EvoNet's electronic newsletter Warning Evonet funding ended in 2002. Since then, a few volunteers tried to maintain this Web site alive, but without permanent editors, such a rich and complete Web site is bound to gradual decay. As of today, May 2006, more and more information has become obsolete, and this Web site should now be merely considered as an archive of Evonet activities during period 1996-2003. However

130. Evolutionary Systems And Artificial Life
May 26, 2010 This course presents an overview of the field of Evolutionary Systems and its applied branch of Artificial Life.
http://informatics.indiana.edu/rocha/alife.html
Evolutionary Systems and Artificial Life
by Luis Rocha
This course has been re-designed as a new course now offered at Indiana University: biologically-inspired computing . The old course presented an overview of the field of Evolutionary Systems and its applied branch of Artificial Life. The historical and philosophical foundations of evolutionary thought are explored with particular emphasis on computational simulations of its models. Topics include: Self-Organizing Systems, Natural Selection, Dynamic Systems, Boolean Networks, Cellular Automata, Genetic ALgorithms, Evolutionary Robotics, etc. Students were expected to develop artificial life models, or, if requested, write a specific topic paper. You can check out the lecture notes below.
Contents

131. Darwin Pond
An imaginary gene pool, a primordial puddle of genetic surprises. Free download; Windows.
http://www.ventrella.com/Darwin/darwin.html
www.ventrella.com
A FREE Software Download
by Jeffrey Ventrella and Brian Dodd
(and the crew at Rocket Science Games)
Darwin Pond is an imaginary gene pool, a primordial puddle of genetic surprises. More technically, Darwin Pond is an Artificial Life Simulation: a virtual world exhibiting the emergence of life-like behaviors. But it's more than just a fun and informative thing to watch, you can participate in this artificial life simulation by building scenarios and setting up experiments. Darwin Pond is inhabited by hundreds of wiggly things called "swimmers". In a way, you could say these swimmers perform tiny histories of the evolution of swimming in the earth's waters by genetically "discovering" ways to get around. They do this by evolving their anatomies and motions over many generations. This is why this imaginary body of water is named "Darwin Pond", named in honor of Charles Darwin, whose scientific work and eloquence in explaining the origin of species created a revolution. Darwin Pond sounds a little bit like Walden Pond . That's on purpose - Henry David Thoreau's Walden was an influence on me at a young age, when I was learning to watch, wonder, and learn from nature. Darwin Pond is for nature lovers, who spend countless hours (or a lifetime) meditating on the wonders and intricacies of life unfolding.

132. Pandamat - Jeff's Homepage
Highlights the Pandamat artificial intelligence system.
http://www.cswnet.com/~jwhitled/thesis.htm
Pandamat
Controlling an Animat with Pandemonium
Introduction
This paper is about a project called "Pandamat." It uses John V. Jackson's Pandemonium system as a control structure for what Stewart W. Wilson called an "animat." Here I will describe the specifications for the animat, then I will present the Pandemonium concept and the design decisions that went into this particular implementation. Then I will give the results of the experiments and ideas for further improvement of the project.
The Animat
An animat, is an artificial animal that exhibits learning behavior by adapting to its environment. Wilson defined a particular animat's environment, sensory channels, and repertoire of actions, which have been borrowed directly for this project, as follows (with certain omissions): A rectangle on the computer terminal screen 18 rows by 58 columns and continued toroidally at its edges defines the environmental space. Alphanumeric characters at various positions represent objects; the animat itself is denoted by *. Some, possible many, positions are just blank. * has been given the ability to pick up sensory signals from objects which happen to be one step (row and/or column) away, in any of the eight (including diagonal) directions; nothing is detected from more distant objects. Thus the "sense vector" has eight positions. With * located, for example, as shown below left, the sense vector would be as shown at the right:

133. Prisoner's Dilemma (Stanford Encyclopedia Of Philosophy)
This is a very complete description of the prisoner s dilemma and its variations.
http://plato.stanford.edu/entries/prisoner-dilemma/
Cite this entry Search the SEP Advanced Search Tools ...
Please Read How You Can Help Keep the Encyclopedia Free
Prisoner's Dilemma
First published Thu Sep 4, 1997; substantive revision Mon Oct 22, 2007
In its simplest form the PD is a game described by the payoff matrix: C D C R R S T D T S P P satisfying the following chain of inequalities: T R P S R P T S R for cooperating and T for defecting, and so is better off defecting. Suppose Column defects. Then Row gets S for cooperating and P for defecting, and so is again better off defecting. The move D for Row is said to strictly dominate the move C : whatever his opponent does, he is better off choosing D than C . By symmetry D also strictly dominates C P R . In standard treatments, game theory assumes rationality and common knowledge. Each player is rational, knows the other is rational, knows that the other knows he is rational, etc. Each player also knows how the other values the outcomes. But since D strictly dominates C for both players, the argument for dilemma here requires only that each player knows his own payoffs. (The argument remains valid, of course, under the stronger standard assumptions.) It is also worth noting that the outcome (

134. The Computational Beauty Of Nature
Companion site for the book by Gary William Flake. Contains applets and source code for simulations of fractals, chaos, complex systems, and adaptation.
http://mitpress.mit.edu/books/FLAOH/cbnhtml/
Computer Explorations of Fractals, Chaos,
Complex Systems, and Adaptation

Click here to continue

Last update: 30 Nov 2002.

135. Virtual ALife Library
On-line repository of ALife papers.
http://www.cs.brandeis.edu/~zippy/alife-library.html
Last updated 1 Nov 2000. Updated Craig Reynolds' links: boids, SAB94, Alive IV. This is a list of on-line Alife papers. This includes ones on genetic programming, learning, autonomous agents, robotics, and evolution. The sources are divided into three categories: individual authors, institutions, and miscellaneous. Items that go in the institutions category are archives for an entire site or group (SFI, for example). Meta pages and software are listed under Miscellaneous.
Institutions
Individuals
  • Vince Darley

136. ALife Bibliography
On-Line publications on AL and related fields, arranged by subject. Compiled by Ezequiel A Di Paolo.
http://www.cogs.sussex.ac.uk/users/ezequiel/alife-page/alife.html

137. Journal Of Artificial Societies And Social Simulation
Full text online.
http://jasss.soc.surrey.ac.uk/JASSS.html
Advanced Search
Journal of Artificial Societies and Social Simulation
Volume 13
Issue 3
June 2010
Peer reviewed articles
Why Bother with What Others Tell You? An Experimental Data-Driven Agent-Based Model
Riccardo Boero, Giangiacomo Bravo, Marco Castellani and Flaminio Squazzoni When Does a Newcomer Contribute to a Better Performance? A Multi-Agent Study on Self-Organising Processes of Task Allocation
Kees Zoethout, Wander Jager and Eric Molleman Leadership in Small Societies
Stephen Younger A Tag-Based Evolutionary Prisoner's Dilemma Game on Networks with Different Topologies
Jae-Woo Kim Interorganizational Information Exchange and Efficiency: Organizational Performance in Emergency Environments
Adam Zagorecki, Kilkon Ko and Louise K. Comfort Co-Operative Punishment Cements Social Cohesion
Klaus Jaffe and Luis Zaballa
Forum
Discussion papers and work in progress
Between Replication and Docking: "Adaptive Agents, Political Institutions, and Civic Traditions" Revisited

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