Geometry.Net - the online learning center
Home  - Computer - Virtual Reality
e99.com Bookstore
  
Images 
Newsgroups
Page 3     41-60 of 152    Back | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | Next 20

         Virtual Reality:     more books (99)
  1. The 2-Second Commute: Join the Exploding Ranks of Freelance Virtual Assistants by Christine Durst, Michael Haaren, 2005-07
  2. Communities of Play: Emergent Cultures in Multiplayer Games and Virtual Worlds by Celia Pearce, Artemesia  , 2009-09-30
  3. Backfire: A Novel (The Virtual Reality, Book 3) by William Kritlow, 1995-06
  4. Virtual Vandals (Tom Clancy's Net Force; Young Adults, No. 1) by Tom Clancy, Steve Pieczenik, et all 1999-02-01
  5. Training and Collaboration with Virtual Worlds: How to Create Cost-Saving, Efficient and Engaging Programs by Alex Heiphetz, Gary Woodill, 2009-12-15
  6. Virtual Reality Therapy : An Innovative Paradigm by Max M. North, 1996-09
  7. Virtual Schooling: A Guide to Optimizing Your Child's Education by Elizabeth Kanna, Lisa Gillis, et all 2009-06-09
  8. The Deadly Maze: A Novel (Virtual Reality, Book 2) by William Kritlow, 1995-06
  9. Virtual Reality Therapy for Anxiety Disorders: Advances in Evaluation and Treatment by Brenda K., Ph.D. Wiederhold, Mark D., Ph.D. Wiederhold, 2004-09-30
  10. Virtual Archaeology by Maurizio Forte, 1997-02-01
  11. Learning and Teaching in the Virtual World of Second Life
  12. Learning Online with Games, Simulations, and Virtual Worlds: Strategies for Online Instruction (Jossey-Bass Guides to Online Teaching and Learning) by Clark Aldrich, 2009-09-22
  13. Virtual War: The Virtual War Chronologs--Book 1 by Gloria Skurzynski, 2008-04-14
  14. Immersed in Technology: Art and Virtual Environments (Leonardo Books)

41. Virtual_reality
Translate this page Julian Beever is an English artist who is famous for his art on the pavements of England, France, Germany, USA, Australia and Belgium. Its peculiarity?
http://goto.bilkent.edu.tr/gunes/virtual_reality.htm
home
Virtual Street Reality
Julian Beever
is an English artist who is famous for his art on the pavements of England, France, Germany, USA, Australia and Belgium. Its peculiarity? Beever gives his drawings an anamorphosis view, his images are drawn in such a way which gives them three dimensionality when viewing from the correct angle. It's amazing !!!
original link: http://www.rense.com/general67/street.htm
about me
benden

from me
... e-mail

42. Virtual Reality Clothing Shop Opens In Korea : Shiny Shiny
Aug 29, 2007 shinsegae.jpg. A new shop in Korea lets you try on anything you like at the push of a button, once you ve had a 3d likeness of your body
http://www.shinyshiny.tv/2007/08/virtual_reality.html

43. The Daily Galaxy - Great Discoveries Channel -Your Daily Dose Of Awe: Science, S
The Daily Galaxy Great Discoveries Channel, is an eclectic text and video presentation of news and original insights on science, space exploration,
http://www.dailygalaxy.com/my_weblog/virtual_reality/

44. Graff Technology | Full Service Men's And Woman's Hair Loss | Inland Empire, Riv
Graff Technology provides the best full service hair loss solutions to the Inland Empire, Riverside CA. Graff Technology specializes in both men s and
http://www.grafftech.com/virtual_reality.shtml

45. Information • MozillaZine Forums
15 posts 4 authorsvirtual_reality wrote I have tried MIMEedit 0.60 to try and manually add the virtual_reality wrote I unchecked all the MIME types that it would let me
http://forums.mozillazine.org/viewtopic.php?f=38&t=613718&start=0&st

46. /virtual Reality
comic kissing level_of_detail low_polygon_count muzzle poorly_rendered second_life the_future the_truth tirrel virtual_reality ratingExplicit score
http://www.e621.net/post/index?tags=virtual_reality

47. Virtual Reality Videos
Watch the latest Virtual Reality videos on MeFeedia.
http://www.mefeedia.com/tags/virtual_reality

48. PennTags /tag/virtual_reality
tagged Marie_Laure_Ryan immerision interactive_literature narrative narratology ontology video_games virtual_reality by mhighlan on 13DEC-05
http://tags.library.upenn.edu/tag/virtual_reality

49. Virtual Reality Definition By Babylon's Free Dictionary
Thesaurus. What is virtual_reality. Dictionary (English). Diccionario (Español) Dictionnaire (Français) Dicionário (Português) Dizionario (Italiano)
http://dictionary.babylon.com/virtual_reality/

50. Virtual Reality Worlds Development Multi-user Online, Educational VR Simulators
Multiuser Online 3D Virtual Reality Worlds Design, Educational simulators.
http://3danimation.e-spaces.com/virtual_reality.html
Multi-user Online 3D Virtual Reality Worlds Design, Educational VR Simulators Quality You Can Trust! FREE QUOTE
Our future is 3D...
Educational VR Simulators Production
Multi-user Online 3D Virtual Reality Worlds Design TV Advertising
Print Media
Virtual Sets Virtual Reality ...
Animation

Founded in 1996 by one of Europe’s earliest practitioners of PC-based interactive 3D graphics -a.k.a. "PC-VR"- E-spaces is a pioneering and award-winning studio specialized in producing real-time rendered 3D graphics experiences -a.k.a. "virtual worlds"- for web-PCs and handheld electronic devices such as mobile phones and PDAs.
As our legacy site documents we are a highly experienced world-class content creator of and for VR worlds. In that vein, we also program and implement VR shopping malls, virtual offices, virtual manuals, 3D equipment simulators, online multi-user promotional experiences, online multi-user interactive entertainment, 3D games etc.
Educational simulator:

Interactive 3d Animation of Oil and Gas Surface Equipment

Simulators of separators, compression unit, tank, pumping unit, meter runs, etc. were produced for training purposes lease operators. They are faithfully simulate the working of existing pieces of equipment used in petrochemical industries. Playable as a linear video as well as fully interactively and featuring animated liquid flows, gases and heating flames, the real-time rendering enables students to examine, explore and familiarize themselves with the working equipment and its processes from any angle during all its phases of operation. Virtual lessons with narrations and highly detailed descriptions of the processes are built-in.

51. Virtual_reality By ~aenimation On DeviantART
Translate this page 28 nov 2007 Art - community of artists and those devoted to art. Digital art, skin art, themes, wallpaper art, traditional art, photography,
http://aenimation.deviantart.com/art/Virtual-reality-70883448?q=&qo=

52. Virtual Reality - Wiktionary
Jul 21, 2010 Retrieved from http//en.wiktionary.org/wiki/virtual_reality . Category English nouns. Personal tools
http://en.wiktionary.org/wiki/virtual_reality
virtual reality
Definition from Wiktionary, the free dictionary Jump to: navigation search Wikipedia has an article on: Virtual reality Wikipedia
Contents

53. Malware On Hijacked Subdomains. Part 2. | Unmask Parasites. Blog.
Jun 17, 2010 They always used Internet/computer related file names, e.g. YouTube.js, virtual_reality.js, Backup.js, Unfriend.js, Keystroke.js,
http://blog.unmaskparasites.com/2010/06/17/malware-on-hijacked-subdomains-part-2

54. ~~ Virtual Reality ~~
This site is about virtual reality (VR). The history of virtual reality, the technology of virtual reality, and its projected social implications.
http://www.bilawchuk.com/mark/

55. Virtual Reality - Virtual Realities!!! - Worldwide Distributor Of Virtual Realit
Distributor of cutting edge Virtual Reality. Virtual Reality head mounted displays, data gloves, 3d controllers, gaming chairs and more
http://www.vrealities.com/

56. Virtual Reality
If you are interested in virtual reality and would like to learn more or you are looking for suppliers of virtual reality products then we can help you find what you are looking for
http://www.myvirtualreality.co.uk/

Home

Cosmetic Surgery

Cosmetic Dentistry

Custom Gifts
...
Demolition Specialist
Virtual reality
Virtual reality is the interaction between a person or people and a virtual (computer generated) world. The computer is programmed with information about a real or imaginary place, building sizes, textures, lighting etc and then rendered to a visual form. Most virtual reality simulations are visual environments but can include sound, and more recently they can contain tactile information for interacting with objects. Currently the virtual reality worlds are experienced through a computer display and mouse but stereoscopic or special glasses can be used so that you can have a 360 degree view of the virtual world. The main implements of virtual reality are in medical and military training. Technology such as flight simulators make it much safer for pilots to learn important skills, as the virtual plane reacts in exactly the same way as a real plane would. Hydraulics and a fake cabin are used, along with real dials and controls to make the simulation as real as possible. Training doctors in virtual reality is also a more logical way to deal with a very practical problem. Instead of mutilating corpses or even worse, practicing on live patients it is possible to perform surgeries and operations without ever putting anyone in real harm! Of course there are less practical uses, and hopefully one day in the future the latest games will all come out in virtual reality.

57. AuzGnosis Homepage
Virtual Reality Architecture and Design.
http://www.auzgnosis.com/
The personal company of W. Shawn Gray. The main activity is creative and strategic thinking, with particular emphasis on knowledge and / or spatial representation issues. If you are seeking a new perspective on your specific challenge we may be just what you are looking for.
"Sanctuary"
(h) 150.0 cm x (w) 65.0 cm x (d) 84.0 cm
least from the weather and prying eyes, like the caves in Southern France
embellished with quasi-magical images of bison.
Star Constellation. On the reverse side of the bottom plate the three points that affix the Bison are positioned to represent the constellation "Sculptor" (also know as "Dorado" a type of fish) . 180º from the Southern Cross, eleven times the long axis via the Southern Celestial Pole
AuzGnosis is engaged in;-

58. Bouresly Medical Services
Virtual Reality medical simulations.
http://www.bouresly.com

59. Virtual Reality: Definition From Answers.com
n. ( Abbr. VR ) A computer simulation of a real or imaginary system that enables a user to perform operations on the simulated system and shows the effects in real time.
http://www.answers.com/topic/virtual-reality

60. Section 17: Virtual Reality
During the late 1980s and 1990s, virtual reality was touted as a new and emerging application that promised to revolutionize interactivity and mancomputer
http://design.osu.edu/carlson/history/lesson17.html
A Critical History of Computer Graphics and Animation
Section 17:
Virtual Reality During the late 1980s and 1990s, virtual reality was touted as a new and emerging application that promised to revolutionize interactivity and man-computer interfaces. In fact, VR is much older than the 1980s, older or nearly as old as the entire computer graphics field itself. In 1956, Morton Heilig began designing the first multisensory virtual experiences. Resembling one of today's arcade machines, the Sensorama combined projected film, audio, vibration, wind, and odors, all designed to make the user feel as if he were actually in the film rather than simply watching it. Patented in 1961, the Sensorama placed the viewer in a one person theater and, for a quarter, the viewer could experience one of five two-minute 3D full color films with ancillary sensations of motion, sound, wind in the face and smells. The five "experiences" included a motorcycle ride through New York, a bicycle ride, a ride on a dune buggy, a helicopter ride over Century city in 1960 and a dance by a belly dancer. Since real-time computer graphics were many years away, the entire experience was prerecorded, and played back for the user.
Heilig also patented an idea for a device that some consider the first Head-Mounted Display (HMD). He first proposed the idea in 1960 and applied for a patent in 1962. It used wide field of view optics to view 3D photographic slides, and had stereo sound and an "odor generator". He later proposed an idea for an immersive theater that would permit the projection of three dimensional images without requiring the viewer to wear special glasses or other devices. The audience would be seated in tiers and the seats would be connected with the film track to provide not only stereographic sound, but also the sensation of motion. Smells would be created by injecting various odors into the air conditioning system. Unfortunately, Heilig's "full experience" theater was never built.

Page 3     41-60 of 152    Back | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | Next 20

free hit counter