Geometry.Net - the online learning center
Home  - Math_Discover - Geometry Computer
e99.com Bookstore
  
Images 
Newsgroups
Page 5     81-100 of 150    Back | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | Next 20

         Geometry Computer:     more books (100)
  1. Selected Topics In Geometry With Classical Vs. Computer Proving by Pavel Pech, 2007-11-12
  2. Graph Drawing: DIMACS International Workshop, GD '94, Princeton, New Jersey, USA, October 10 - 12, 1994. Proceedings (Lecture Notes in Computer Science) by Dimacs International Workshop, 1995-02-17
  3. Geometry of Curves and Surfaces with MAPLE by Vladimir Rovenski, 2000-04-26
  4. Geometry and Robotics: Workshop, Toulouse, France, May 26-28, 1988 : Proceedings (Lecture Notes in Computer Science) by J. D. Boissonnat, 1990-01
  5. Computer Graphics: Introduction to Mathematics and Geometry by Michael E. Mortenson, 1989-03-27
  6. Geometric Methods and Applications: For Computer Science and Engineering by Jean Gallier, 2000-11-03
  7. Geometry Turned On: Dynamic Software in Learning, Teaching, and Research (Mathematical Association of America Notes)
  8. Algorithms in Real Algebraic Geometry (Algorithms and Computation in Mathematics) by Saugata Basu, Richard Pollack, et all 2010-11-02
  9. A Gateway to Modern Geometry: The Poincare Half-Plane by Saul Stahl, 2007-11-25
  10. Graph-Theoretic Concepts in Computer Science by L. Kucera, 2003-02-12
  11. Applications of Algebraic Geometry to Coding Theory, Physics and Computation (NATO Science Series II: Mathematics, Physics and Chemistry)
  12. Graph-Theoretic Concepts in Computer Science: 24th International Workshop, WG'98, Smolenice Castle, Slovak Republic, June 18-20, Proceedings (Lecture Notes in Computer Science)
  13. Foundations of Software Technology and Theoretical Computer Science: 12th Conference, New Delhi, India, December 18-20, 1992. Proceedings (Lecture Notes in Computer Science)
  14. Algorithms - ESA '94: Second Annual European Symposium, Utrecht, The Netherlands, September 26 - 28, 1994. Proceedings (Lecture Notes in Computer Science)

81. Geometry For Computer Graphics
File Format PDF/Adobe Acrobat View as HTML
http://phoenixalley.com/ebooks/Computer Science/Vince - Geometry for Computer Gr

82. A Combinatorial Geometry Computer Description Of The XR311 Vehicle.
This report documents four computer descriptions (COMGEOM) of the XR311-TOW system. This included the Baseline XR311 (without armor) and three options with different armor
http://stinet.dtic.mil/oai/oai?verb=getRecord&metadataPrefix=html&identi

83. Geometry Literature Database -- More Information About The Database
An ongoing project compiling a reasonably complete BibTeX bibliography of papers in computational geometry.
http://compgeom.cs.uiuc.edu/~jeffe/compgeom/geombib/geombib_1.html
More information about the database
The original description about history, state, and use of the database, formatted with Hyperlatex (with some later manual revisions):
  • History and overview
  • Bibliographers
  • Creating entries
  • Formatting entries ...
  • Miscellaneous comments and open problems Here is Joe O'Rourke's Computational Geometry Column on the database (in Postscript). And these are the original plain files as they are distributed with the database: If you plan to use and/or modify the database a lot, you should probably download your own copy Bill Jones (jones@skdad.usask.ca)
    Otfried Schwarzkopf (otfried@cs.ruu.nl)
    Jeff Erickson (jeffe@cs.uiuc.edu)
  • 84. Multiple View Geometry In Computer Vision - Cambridge University Press
    Multiple View Geometry in Computer Vision. 2nd Edition. Richard Hartley. Australian National University, Canberra. Andrew Zisserman. University of Oxford
    http://www.cambridge.org/uk/catalogue/catalogue.asp?isbn=0521540518

    85. Untitled Document
    Research shows that students will retain information better if they learn through various constructive, interesting, and engaging means. Geometer's Sketchpad is a wonderful
    http://jwilson.coe.uga.edu/EMT668/EMAT6680.F99/Tarleton/6700_Home.html
    Geometry Computer Labs by Vicki Tarleton Research shows that students will retain information better if they learn through various constructive, interesting, and engaging means. Geometer's Sketchpad is a wonderful technological tool that can make the discovery of common geometry definitions, theorems, postulates, etc. a richer learning experience than a traditional lecture approach. The following geometry labs are designed so that your students can explore, investigate, discover, make conjectures, and learn new concepts through the use of technology. These labs are not set up in a sequential fashion so that they may be accessed as needed. Students should have a basic introduction and understanding of Geometer's Sketchpad before being assigned any of these lessons. Segments and Angles This lab is an exploration to discover the sum of the angles of a triangle, of a quadrilateral, and of a pentagon. In addition, students will learn about the midpoint, angle bisector, and the segment addition postulate. Special Pairs of Angles This is a nice lab in that students look at angle pairs on GSP, make their own conclusions, and then define the angle pairs. The angle pairs explored are adjacent, vertical, linear pairs, supplementary, and complementary angles.

    86. Center For Geometric Computing At Brown
    A long-term project to transfer technology from Computational Geometry to applied fields. Members, publications, meetings, prototypes, resources.
    http://www.cs.brown.edu/cgc/cgc-brown.html
    Center for Geometric Computing
    at
    Brown University
    Principal Investigators
    Ph.D. Students
    Sc.M. Students
    Research Assistant
    Undergraduate Research Assistants
    Collaborators
    Secretary
    Sponsor
    • Army Research Office , Mathematical and Computer Sciences Division, Discrete Mathematics and Computer Science Program (Grant DAAH04-96-1-0013)
    Publications
    Prototypes of WWW Geometric Computing Resources
    Links
    Events
    Roberto Tamassia Last modified: Sat Oct 14 17:46:42 EDT 2000

    87. 3D Geometry For Computer Graphics
    File Format Microsoft Powerpoint View as HTML
    http://mrl.nyu.edu/~sorkine/courses/cg/cg2005/svd.ppt
    hud e TG^ȒK%Q1y˚8mȔ,J@>m7V#z)$T[f+ Rov6L3ڭ$t!⻑ ? I Ul_1=2"/ <DT 3Uk(-# *_ƮE_?.t-@-y(kL 0[xjQ]Խe@8w:Bw,W")aIİG_A6a2UssYO% 

    88. SDCR Computional Geometry Working Group Materials
    Resources and final report of the Computational Geometry Working Group, formed as part of the ACM Workshop on Strategic Directions in Computing Research, held at MIT in 1996.
    http://www.cs.brown.edu/people/rt/sdcr/cg.html
    Strategic Directions in Computing Research
    Computational Geometry Working Group
    Scope and Goals
    This working group was formed as part of the ACM Workshop on Strategic Directions in Computing Research , held at the Massachusetts Institute of Technology Laboratory for Computer Science, Cambridge, Massachusetts, USA, on June 14-15, 1996. The goals of the working group are to identify key research directions for the computational geometry community, to explore connections with other areas of science and engineering, and to suggest actions and initiatives to enhance the community's visibility, funding, impact and productivity.
    Working Group Report
    • Final Draft (October 1996) to appear in 28(4), December 1996.
    Chair
    Participants and Statements
    Additional Contributions
    Reference Materials
    Return to the Strategic Directions in Computing Research page Last modified: Fri Apr 18 15:25:37 EDT 2003 Roberto Tamassia

    89. How To Use A Computer To Draw Geometry Shapes For Math | EHow.com
    Jan 11, 2010 How to Use a Computer to Draw Geometry Shapes for Math. Whether you are completing a project for school, creating a worksheet or test for
    http://www.ehow.com/how_5855520_use-draw-geometry-shapes-math.html
    • Family Food Health Home Money Style More
    Home Computers Computer Software ... How to Use a Computer to Draw Geometry Shapes for Math
    More Articles Like This
    Related Topics
    How to Use a Computer to Draw Geometry Shapes for Math
    By Allison Boley eHow Contributor updated: January 11, 2010 I want to do this! What's This? Whether you are completing a project for school , creating a worksheet or test for students, designing a simple logo for a website or preparing a business presentation, you can create your own shapes in your computer's word processing software simply and in a matter of minutes. If you want to use the shape in another program, it is not difficult. After you create the shape, it only takes a few more steps to save it as a picture file that you can open in other programs. Difficulty: Moderately Easy
    Instructions
    Things You'll Need:
    • Sketch of the design Word processing software program with drawing tools
    Create the Shape
  • Sketch your shape or design. Break complicated shapes down into simpler ones. For example, to create a crescent moon, draw two circles with a small space between the same sides. Draw a square over the intersecting part of the circles to hide everything but the moon.
  • 90. Art Gallery Theorems And Algorithms
    By Joseph O Rourke. Survey and description of the work in guarding art galleries and their generalizations, up until the date of publication (1987). Written for a general mathematical audience.
    http://www.cs.smith.edu/~orourke/books/art.html
    Art Gallery Theorems and Algorithms
    Redirecting ... Art Gallery Theorems and Algorithms

    91. Multiple View Geometry In Computer Visiond
    by R Hartley 2001 - Cited by 7176 - Related articles
    http://portal.acm.org/citation.cfm?id=373536

    92. Command-line And Menu Entry Commands - GNU GRUB Manual 1.98
    GNU GRUB Manual 1.98 13.3 The list of commandline and menu entry commands. These commands are usable in the command-line and in menu entries.
    http://www.gnu.org/software/grub/manual/html_node/Command_002dline-and-menu-entr
    Previous: General commands , Up: Commands
    13.3 The list of command-line and menu entry commands
    These commands are usable in the command-line and in menu entries. If you forget a command, you can run the command help (see help
    • acpi : Load ACPI tables
    • badram : Filter out bad regions of RAM
    • blocklist : Print a block list
    • boot : Start up your operating system
    • cat : Show the contents of a file
    • chainloader : Chain-load another boot loader
    • cmp : Compare two files
    • configfile : Load a configuration file
    • cpuid : Check for CPU features
    • crc : Calculate CRC32 checksums
    • date : Display or set current date and time
    • drivemap : Map a drive to another
    • echo : Display a line of text
    • export : Export an environment variable
    • gettext : Translate a string
    • gptsync : Fill an MBR based on GPT entries
    • halt : Shut down your computer
    • help : Show help messages
    • initrd : Load a Linux initrd
    • : Load a Linux initrd (16-bit mode)
    • insmod : Insert a module
    • keystatus : Check key modifier status
    • linux : Load a Linux kernel
    • : Load a Linux kernel (16-bit mode)

    93. Computational Geometry In C (Second Edition)
    A well-known textbook by Joseph O Rourke, including chapters on polygon triangulation, polygon partitioning, convex hulls in 2D and 3D, Voronoi diagrams, arrangements, search and intersection, and motion planning. Sample code in C and Java.
    http://www.cs.smith.edu/~orourke/books/compgeom.html
    Computational Geometry in C (Second Edition)
    by Joseph O'Rourke
    Second Edition: printed 28 September 1998. Purchasing information:
    • Hardback: ISBN 0521640105, $69.95 (55.00 PST)
    • Paperback: ISBN 0521649765, $29.95 (19.95 PST)
    Cambridge University Press servers: in Cambridge in New York ; Cambridge (NY) catalog entry (includes jacket text and chapter titles). Also amazon.com Contents: Some highlights:
    • 376+xiii pages, 270 exercises, 210 figures, 259 references.
    • Although I've retained the title ...in C , all code has been translated to Java, and both C and Java code is available free.
    • Java Applet to permit interactive use of the code: CompGeom Java Applet
    • First Edition code improved: Postscript output, more efficient, more robust.
    • New code (see below).
    • Expanded coverage of randomized algorithms, ray-triangle intersection, and other topics (see below).
    Basic statistics (in comparison to First Edition):
    • approx. 50 pages longer
    • 31 new figures.
    • 49 new exercises.

    94. Geometry In Action: Graphics
    SIGRAPI 2001, 14th Brazilian Symposium on Computer Graphics and Image Processing , Santa Catarina, 1518 October 2001. Lists computational geometry as one of
    http://www.ics.uci.edu/~eppstein/gina/graphics.html
    Graphics This area is quite closely connected with computational geometry; for instance ACM TOG often publishes computational geometry papers. Geometric research topics in graphics include data structures for ray tracing, clipping, and radiosity; hidden surface elimination algorithms; automatic simplification for distant objects; morphing; clustering for color quantization; converting triangulated surfaces to strips of triangles (some graphics engines take inputs in this form to save bandwidth); and construction of low-discrepancy point sets (for oversampling to eliminate Moire effects in ray tracing). Specialized applications of graphics in which other geometric ideas are needed include architecture virtual reality , and video game programming . This area is also related to mesh generation in several ways: both fields use triangulation algorithms to partition complex surfaces into simpler pieces, and radiosity calculations in graphics are essentially a special case of the finite element method.

    95. Handbook Of Discrete And Computational Geometry
    Comprehensive handbook, edited by Jacob E. Goodman and Joseph O Rourke, with 52 chapters in its first edition and 65 chapters in its second edition.
    http://www.cs.smith.edu/~orourke/books/discrete.html
    Handbook of Discrete and Computational Geometry
    Second Edition
    Cover Late stages of proofreading Handbook of Discrete and Computational Geometry, Second Edition
    J. E. Goodman and J. O'Rourke , editors
    CRC Press LLC, Boca Raton, FL; Second Edition, April 2004.
    65 chapters, xvii + 1539 pages.
    ISBN: 1584883014; $139.95: CRC Press Amazon.com
    Table of Contents
    From the Jacket Description
    The second edition of the Handbook of Discrete and Computational Geometry is a thoroughly revised version of the bestselling first edition. With the addition of 500 pages and 14 new chapters covering topics such as geometric graphs, collision detection, clustering, applications of computational geometry, and statistical applications, this is a significant update. This edition includes expanded coverage on the topics of mesh generation in two and three dimensions, aspect graphs, center points, and probabilistic roadmap algorithms. It also features new results on solutions of the Kepler conjecture, and honeycomb conjecture, new bounds on k -sets, and new results on face numbers of polytopes.

    96. Computational Geometry And Computer Graphics Lab (Director: Martin Held)
    Feb 8, 2010 The Computational Geometry and Computer Graphics Lab at the Department of Computer Science (FB Computerwissenschaften) of the University of
    http://www.cosy.sbg.ac.at/~held/work.html
    me department university teaching ... personal stuff
    Computational Geometry and Computer Graphics The Computational Geometry and Computer Graphics Lab at the Department of Computer Science ( FB Computerwissenschaften ) of the University of Salzburg is directed by Martin Held . This page contains links to surveys (and color images) of some of the research topics which my students and I had or have been working on during the last few years. Mostly, only application-oriented work with a strong graphics (or manufacturing) context has been included. The reader is referred to my papers for work that is focussed more on theory than on application. Please be warned that this page (and most of the pages referenced from it) are under construction , and that the presentation of my application-oriented research work is far from being complete! However, I try to enable only those links that do work; please let me know if you happen to encounter a link that does not work. Thanks! rock climbing and fun ). By downloading any material provided on my WWW pages you do accept my legal guidelines ! In case that you should have troubles handling one of my .ps or .pdf documents, you are advised to take a look at my

    97. Educational Internet-Journal "Computer Graphics & Geometry"
    The new Journal`s policy free access to the full content . Published by Moscow Engineering Physics Institute (MEPhI) ISSN 18118992 Russian Federation State Committee on
    http://cgg-journal.com/
    The new Journal`s policy: "free access to the full content".
    Published by Moscow Engineering Physics Institute (MEPhI) ISSN 1811-8992
    Russian Federation State Committee on Publishing Reg. Number 018689 (19.04.1999)

    98. Algorithms In Combinatorial Geometry
    One of the well-known early textbooks, by Herbert Edelsbrunner. Includes chapters on arrangements, convex hulls, linear programming, planar point location, Voronoi diagrams, and separation and intersection.
    http://www.springer.com/computer/foundations/book/978-3-540-13722-1
    Basket USA Change New User Login

    99. Computer Software - Geometry
    Transformational geometry concepts are reinforced as students create two dimensional tessellations, then watch them slide, turn, flip, and glide on screen.
    http://www.enasco.com/math/Computer Software/Geometry/

    100. Discrete & Computational Geometry
    An international journal of mathematics and computer science, covering a broad range of topics in which geometry plays a fundamental role.
    http://www.springer.com/math/numbers/journal/454
    Basket USA Change New User Login

    Page 5     81-100 of 150    Back | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | Next 20

    free hit counter