Fall Workshop On Computational Geometry, 2000 We are pleased to announce the eleventh in a series of annual fall workshops on Computational Geometry. This workshop series, founded originally under the sponsorship of the http://www.ams.sunysb.edu/~jsbm/cgworkshop.html
Extractions: Program available Proceedings Participants We are pleased to announce the eleventh in a series of annual fall workshops on Computational Geometry. This workshop series, founded originally under the sponsorship of the Mathematical Sciences Institute (MSI) at Stony Brook (with funding from the U. S. Army Research Office), continued during 1996-1999 under the sponsorship of the Center for Geometric Computing, a collaborative center of Brown, Duke, and Johns Hopkins Universities, also funded by the U.S. Army Research Office. In 2000, for the tenth in the workshop series, the workshop was again held on the campus of the University at Stony Brook. This year, for the first time, it will be held at Polytechnic University in Brooklyn. The aim of this workshop is to bring together students and researchers from academia and industry, to stimulate collaboration on problems of common interest arising in geometric computations. Topics to be covered include, but are not limited to: Algorithmic methods in geometry I/O-scalable geometric algorithms Animation of geometric algorithms Computer graphics Solid modeling Geographic information systems Computational metrology Graph drawing Experimental studies Geometric data structures Implementation issues Robustness in geometric computations Computer vision Robotics Computer-aided design Mesh generation Manufacturing applications of geometry
Computational Geometry | Ask.com Encyclopedia Computational geometry is a branch of computer science devoted to the study of algorithms which can be stated in terms of geometry. Some purely geometrical problems arise out http://www.ask.com/wiki/Computational_Geometry?qsrc=3044
CSE 6403: Computational Geometry Quick Links Contact/Course teacher Text Announcements Marks Distribution Study Topics Web resource Course syllabus and Schedule http://22.214.171.124/masudhasan/cse6403_April_2009.html
Extractions: CSE 6403: Computational Geometry April 2009 Semester Quick Links: Contact/Course teacher: Text Announcements Marks Distribution ... Exercise Contact/Course teacher: Dr. Masud Hasan Assistant Professor Department of CSE, BUET Office: CSE 657 Phone: 8614640-44, 9665650-80, Ext. 7738 Email: masudhasan at cse.buet.ac.bd, mhasan2010 at gmail.com, mhasan2010 at yahoo.com Course web: http://126.96.36.199/masudhasan/cse6403_April_2009.html Text: [de-Berg] Computational Geometry: Algorithms and Applications , by de Berg, van Kreveld, Overmars, and Schwarzkopf, 2nd Edition. [Available at Nilkhet] [O'Rourke] Computational Geometry in C , by Joshep O'Rourke, 2nd edition. [Available in BUET Library and Nilkhet] Announcements: New !!! Project submission deadline: 07/09/2009 (Monday) 12:00 midnight; hard copy only, no soft copy; keep in my office box or slide under my office door (Room no CSE 657). Marks distribution: Active participation in the class: 10% Select a study topic and give a presentation on that topic: 20% Write a project on that topic: 20% Final exam: 50% Bonus: depending upon the level of work in finding any new result on your research topic or an open problem mentioned in the class.
Computational Geometry - Elsevier Computational Geometry is a forum for research in theoretical and applied aspects of computational geometry. The journal publishes fundamental research in all areas of the http://www.elsevier.com/wps/find/journaldescription.cws_home/505629/description
Publications In Computational Geometry Journals Finding Optimal Geodesic Bridges Between Two Simple Polygons ( with A. Bhosle), submitted for possible journal publication. Approximating Corridors and Tours via Restriction and http://www.cs.ucsb.edu/~teo/publications/CG.html
Extractions: Publications in Computational Geometry Journals Finding Optimal Geodesic Bridges Between Two Simple Polygons ( with A. Bhosle), submitted for possible journal publication. Approximating Corridors and Tours via Restriction and Relaxation Techniques, (with A. Gonzalez), ACM Transactions on Algorithms, (to appear). Interconnecting Rectangular Areas by Corridors and Tours (with A. Gonzalez), Proceedings of the SIEEEM, Monterrey, Oct. 2008. Approximation Algorithms for the Minimum-Length Corridor and Related Problems, (with A. Gonzalez), Proceedings of the 19th Canadian Conference on Computational Geometry, pp. 253-256, 2007. Complexity of the Minimum-Length Corridor Problem, (with A. Gonzalez), Journal of Computational Geometry: Theory and Applications, Vol. 37, No. 2, pp. 72 103, 2007. Minimum Edge Length Rectangular Partitions, (with S. Q. Zheng), Handbook of Approximation Algorithms and Metaheuristics, Exact and Approximation Algorithms for finding the Optimal Bridge Connecting Two Simple Polygons, (with A. M. Bhosle), International Journal on Computational Geomety and Applications
Computational Geometry ICS 161 Design and Analysis of Algorithms Lecture notes for March 7, 1996 http://www.ics.uci.edu/~eppstein/161/960307.html
Extractions: Lecture notes for March 7, 1996 Many situations in which we need to write programs involve computations of a geometric nature. For instance, in video games such as Doom, the computer must display scenes from a three-dimensional environment as the player moves around. This involves determining where the player is, what he or she would see in different directions, and how to translate this three-dimensional information to the two-dimensional computer screen. A data structure known as a binary space partition is commonly used for this purpose. In order to control robot motion , the computer must generate a model of the obstacles surrounding the robot, find a position for the robot that is suitable for whatever action the robot is asked to perform, construct a plan for moving the robot to that position, and translate that plan into controls of the robot's actuators. One example of this sort of problem is parallel parking a car how can you compute a plan for entering or leaving a parking spot, given a knowledge of nearby obstacles (other cars) and the turning radius of your own car? In scientific computation such as the simulation of the airflow around a wing, one typically partitions the space around the wing into simple regions such as triangles (as shown below), and uses some simple approximation (such as a linear function) for the flow in each region. The computation of this approximation involves the numerical solution of differential equations and is outside the scope of this class. But where do these triangles come from? Typically the actual input consists of a description of the wing's outline, and some algorithm must construct the triangles from that input this is another example of a geometric computation.
SoCG The Twentysixth Annual Symposium on Computational Geometry will be held at Snowbird, Utah. We invite submissions of high-quality papers, videos, http://www.sci.utah.edu/socg2010/
Extractions: IMPORTANT DATES Mar 01, 2010 : Notification of acceptance or rejection of video/multimedia submissions Mar 15, 2010 : Camera-ready papers and video/multimedia abstracts due Apr 20, 2010 : Final versions of video/multimedia presentations due Jun 13-16, 2010 : Symposium at Snowbird, Utah Jun 17, 2010 : Companion Event: Second Workshop on Massive Data Algorithmics The Twenty-sixth Annual Symposium on Computational Geometry will be held at Snowbird, Utah. We invite submissions of high-quality papers, videos, and multimedia presentations describing original research addressing computational problems in a geometric setting, in particular their algorithmic solutions, implementation issues, applications, and mathematical foundations. The topics of the Symposium reflect the rich diversity of research interests in computational geometry. They are intended to highlight both the depth and scope of computational geometry, and to invite fruitful interactions with other disciplines. Topics of interest include, but are not limited to:
Geometry In Action Includes collections from various areas in which ideas from discrete and computational geometry meet real world applications. http://www.ics.uci.edu/~eppstein/geom.html
Extractions: This page collects various areas in which ideas from discrete and computational geometry (meaning mainly low-dimensional Euclidean geometry) meet some real world applications. It contains brief descriptions of those applications and the geometric questions arising from them, as well as pointers to web pages on the applications themselves and on their geometric connections. This is largely organized by application but some major general techniques are also listed as topics. Suggestions for other applications and pointers are welcome. Character recognition Compiler design Control theory Signal processing ... UC Irvine
Computational Geometry The course text will be Computational Geometry Algorithms and Applications, 2nd ed., by de Berg, van Kreveld, Overmars, and Schwarzkopf (SpringerVerlag, http://www.ics.uci.edu/~eppstein/164/
Extractions: Computational Geometry Coursework will consist of weekly homeworks, a midterm, and a comprehensive final exam. The course text will be Computational Geometry Algorithms and Applications , 2nd ed., by de Berg, van Kreveld, Overmars, and Schwarzkopf (Springer-Verlag, 2000). The course meets Mondays, Wednesdays, and Fridays, 9:00 - 9:50 in Bren 1300. Homeworks will be assigned on Fridays, due in the ICS distribution center the following Friday. Week 1: Introduction and geometric primitives [Chap. 1]: polygon area; 2d convex hulls; numerical issues. Homework 1 due Friday, April 11. Week 2: Projective geometry [Sec. 8.2]; geometric transformations. Homework 2 due Friday, April 18. Week 3: Arrangements of lines and segments [Chaps. 2,8]. Homework 3 due Friday, April 25. Week 4: Triangulation and visibility [Chaps. 3,15] Week 5: Linear programming [Chap. 4]. MIDTERM, Friday, May 2. Week 6: Orthogonal range searching [Chaps. 5,10,14] Homework 4 due Friday, May 16. Week 7: Point location, binary space partitions [Chaps 6,12].
Extractions: skip to content var addthis_pub = "katej"; Home Courses Mechanical Engineering Computational Geometry Curvature map of a torus showing elliptic, parabolic, and hyperbolic regions. (Image by Prof. Nicholas Patrikalakis.) Graduate Prof. Nicholas Patrikalakis Prof. Takashi Maekawa Course Features Course Description Topics in surface modeling: b-splines, non-uniform rational b-splines, physically based deformable surfaces, sweeps and generalized cylinders, offsets, blending and filleting surfaces. Non-linear solvers and intersection problems. Solid modeling: constructive solid geometry, boundary representation, non-manifold and mixed-dimension boundary representation models, octrees. Robustness of geometric computations. Interval methods. Finite and boundary element discretization methods for continuum mechanics problems. Scientific visualization. Variational geometry. Tolerances. Inspection methods. Feature representation and recognition. Shape interrogation for design, analysis, and manufacturing. Involves analytical and programming assignments. This course was originally offered in Course 13 (Department of Ocean Engineering) as 13.472J. In 2005, ocean engineering subjects became part of Course 2 (Department of Mechanical Engineering), and this course was renumbered 2.158J.
Directory Of Computational Geometry Software Directory of Computational Geometry Software. This page contains a list of computational geometry programs and packages. If you have, or know of, any others, please send me mail. http://www.geom.uiuc.edu/software/cglist/
Extractions: Up: Geometry Center Downloadable Software This page contains a list of computational geometry programs and packages. If you have, or know of, any others, please send me mail . I'm also interested in tools, like arithmetic or linear algebra packages. I have made no attempt to determine the quality of any of these programs, and their inclusion here should not be seen as any kind of recommendation or endorsement. But I am interested in hearing about your experiences with them. Nina Amenta , Collector Jeff Erickson's computational geometry page The Carleton computational geometry resource guide David Eppstein's Geometry in Action page, listing applications of computational geometry, and his fascinating
Extractions: ADD. KEYWORDS: Convex hull, Voronoi diagram, Delaunay triangulation, Nearest neighbors, Point ditributions, Mesh generation, Robotics: collision detection, constraint solving Electronic Proceedings of the Fifth MSI-Stony Brook Workshop on Computational Geometry Finding Delaunay Triangulations Using 3D Convex Hulls
CS 252 -- Spring 2005 Apr 26, 2005 Mark de Berg, Marc van Kreveld, Mark Overmars, Otfried Schwarzkopf, Computational Geometry Algorithms and Applications , 2nd Edition, http://www.cs.brown.edu/courses/cs252/
Extractions: DOCUMENTATION CENTER SEARCH Mathematica Visualization and Graphics Computational Geometry Mathematica 's strengths in algebraic computation and graphics as well as numerics combine to bring unprecedented flexibility and power to geometric computation. Making extensive use of original algorithms developed at Wolfram Research, Mathematica 's ability to represent and manipulate geometry symbolically allows it for the first time to fully integrate generation, analysis and rendering of geometrical structures. Nearest find nearest points in any number of dimensions with any metric NearestFunction a function created to repeatedly find nearest points Reduce symbolically reduce real, complex and integer geometry descriptions CylindricalDecomposition GroebnerBasis real, complex decompositions RegionPlot plot regions defined by inequalities Integrate NIntegrate find areas and volumes of geometric regions Minimize NMinimize globally minimize over geometric regions LinearProgramming minimize over finite or infinite polyhedral regions FindShortestTour FindCurvePath FindClusters ListCurvePathPlot reconstruct curves and surfaces GraphPlot 2D, 3D graph layout
Extractions: 19th Annual Fall Workshop on Computational Geometry http://www.cs.tufts.edu/fwcg2009 The aim of this workshop is to bring together students and researchers from academia and industry, to stimulate collaboration on problems of common interest arising in geometric computations. Topics to be covered include, but are not limited to: Following the tradition of the previous Fall Workshops on Computational Geometry, the format of the workshop will be informal, extending over 2 days, with several breaks scheduled for discussions. To promote a free exchange of questions and research challenges, there will be a special focus on Open Problems, with a presentation on The Open Problems Project, as well as an Open Problem Session to present new open problems. Submissions are strongly encouraged to include stand-alone open problems, which will be collected into a separate webpage and considered for inclusion in The Open Problems Project. As invited speakers, we expect to have five eminent leaders in their respective fields who have witnessed first-hand the need for geometric computing and its applications. We hope that the interaction with the computational geometry community will be stimulating both to computational geometers and to those involved in applying techniques of computational geometry to other disciplines.
SpringerLink - Discrete And Computational Geometry www.springerlink.com/link.asp?id=100356 SimilarJournal of Computational GeometryThe Journal of Computational Geometry (JoCG) is an international open access journal devoted to publishing original research of the highest quality in all http://www.springerlink.com/link.asp?id=100356
Computational Geometry In C (Second Edition) A wellknown textbook by Joseph O Rourke, including chapters on polygon triangulation, polygon partitioning, convex hulls in 2D and 3D, Voronoi diagrams , http://maven.smith.edu/~orourke/books/compgeom.html
Extractions: Second Edition: printed 28 September 1998. Purchasing information: Cambridge University Press servers: in Cambridge in New York ; Cambridge (NY) catalog entry (includes jacket text and chapter titles). Also amazon.com Contents: Some highlights: Basic statistics (in comparison to First Edition): approx. 50 pages longer 31 new figures. 49 new exercises.
Computational Geometry@Everything2.com Computational Geometry is a field of Computer Science dealing with geometric objects like point s, line s, and polygon s. There are two distinct subfields of computational geometry, one http://www.everything2.com/title/computational geometry